Server Close - Emulator Open Source
Hello everyone, I am sorry to announce the closure of the server.
I've clairly not the time needed to continue to dev and manage a server/team.
I heard a lot of things about me, I understand your anger and your expectations.
This is why I will share my emulator, database, packets and all tools i've coded.
The emulator will be available next to this address, either directly on this thread, in few hours :
UPDATE : 1.8 [ABILITIES]
[NEW] Level Up FIXED
- Fixed Disconnecting when : Fighting,Casting,Moving or Dead
- Fixed Disconnecting now return to characters page
- Corrected ActionPoints Regen formula (Regen was disabled when casting, but now it's if is on global cooldown (1s))
- Fixed Buff cast bar from another player
- 70+ Abilities Fixed : (Important : Resurrects Players , Damages in front)
UPDATE : 1.7 [BUFF]
- New Buff System ( Icons are now visible )
- Fixed Invalid Stats ( not growing stats)
- New Abilities : Absorb ( Absorb X Damages over X seconds)
- Fixed Abilities cast cancelled when moving
- Fixed Destruction Fly Masters
- Fixed Abilities Cooldown
- Fixed Flee Ability
- Fixed double effect heals abilities : (instant + over time)
- Fixed loots ( Items enemy realm )
- Fixed loots level ( High items on low level creatures )
- Recuced Disconnect Time to 3 seconds ( 20s before )
UPDATE : 1.6 [PVP]
- ALL Classes Stats Corrected
- Fixed NON AOE Abilities doing AOE Damages
- PVP Flag is now automatically enabled on PVP Zones
- Fixed PVP Flag and Incorrect Message ( This player is not pvp flagged )
- PVP Flag is now enabled when healer heal player fighting with other faction
- Renown XP enabled
- Flee ability now summon a mount ( while pending buff system )
- Fixed few heals abilities ( Shaman specialy )
- Fixed Invalid Creatures ( Fix also quest requiring them )
UPDATE : 1.5
- New Abilities : Damages and Heals Over time are now working.
- Fixed AOE Abilities Range
- Fixed 20 Healing Abilities
- Fixed Invalid items. (Crashing game at loading)
- 15257 New creatures and 30 000 new creatures spawns
- Concentrating Abilities working ( AP / Sec )
- Aggressive creatures updated to 1.4.8 (Neutral)
- World map is now fully visible
SERVER : UPDATE 1.4
- 255 New Abilities
- All Heal Abilities
- Abilities Damages / Heal GUI
- More balanced creatures stats (Damages/Health)
- PVP Flag automaticly disabled
- Fixed Abilities bug ( animation but no damages, etc... )
- Combat State disabled after 2 seconds (4 seconds before).
- Abilities Stats formula corrected : Character Stats+Weapons+CastTime.(Thank to Annaise16)
- Corrected Creature respawn times : 30seconds + creature level
- /stuck command teleport to your starting village
SERVER : UPDATE 1.3
- 100 New abilities
- Correct /ad command
- Double spawns removed
- Fixed invalid items causing crash
SERVER : UPDATE 1.2
- 1550 new Abilities
- All Classes tactics, morale, actions
- Trainers interface : Career Abilities, Renown Abilities, Tome Abilities
- World Mounts on starting villages. Right click on horse and ride it!
- Cinematics and Help interface on first connection
- Cratures correct aggro. Attack players first.
- Quests text fixed.
- Quests objective are now save , no more reset when disconnect
- Creatures Health and Damages increased
- It's now possible to link objects on tchat.
- Fixed Object graphical bug (disapear / appear when move)
Server : Update 1.1
- New X86 / X64 Launcher
- 601 New Abilities
- New AOE Abilities
- Ranged Attacks
- Renown Rate
- Creature attack distance
- Abilities automaticly levelup
- New World Mounts. Click on a horse or wolf and ride!
Server Online !
The server is now online, download the new launcher on the join-us page !
Thank you all for your support !!! We need you !
Open Beta - Openning time
We will start the server for the open beta between 9pm and 11pm GTM +1 (Paris time)
Armory in open beta
The armory is now available in beta version.
Warhammer Private Server : 18/12/2013
Warhammer private Server 1.4.8.
Open 18/12/2013. Stay tuned...